Dev Blog

The Genesis of Umbral Moon: Die For Me!

The Genesis of Umbral Moon: Die For Me!

Dive into the initial spark that ignited our dark fantasy world and the challenges of bringing it to life.

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Crafting the Combatants: From Lore to Pixels

Crafting the Combatants: From Lore to Pixels

A deep dive into the creative process behind our unique character designs and how we made them pixel-perfect.

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UI/UX: The Art of Despair and Delight

UI/UX: The Art of Despair and Delight

Exploring the design philosophy behind our game's user interface, balancing grim aesthetics with intuitive gameplay.

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The Challenge of the Pyramids: Designing Difficulty

The Challenge of the Pyramids: Designing Difficulty

An inside look at how we crafted the "Journey" screen and its iconic difficulty selection.

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Brand Identity: Forging the Circle of Hex

Brand Identity: Forging the Circle of Hex

The story behind our studio name and logo, and the vision for our future creations.

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Soundscapes of Doom: Music and SFX in Game

Soundscapes of Doom: Music and SFX in Game

How we designed the audio experience to immerse players in our dark world.

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